Best Posts in Thread: Tekkit 3.1

  1. Mysteryem The Dividing Line

    Edit: Crafting Table III has been removed because it is currently incompatible (very buggy), and will probably be re-added in the future.
    Edit2: Make sure you turn off your sound if you visit my place, otherwise I pray for your ear drums.

    Oh god, training dummies and cannons are back.

    Also
    :D
    Note: MFFS is Immibis's Forcefields, not sure why its there twice, MFFS stands for Modular Forcefields.

    Previous tekkit mod versions: (for those which have been updated)
    IC2: v1.95b
    nei: v1.2.2
    ic2-nuclearcontrol: v1.1.6
    immibis core: v48.2.1
    iron chests: v3.3.1.21
    railcraft: v5.2.4
    tubestuff: v48.2.1
    wrcbe: v1.2.1 (wireless redstone, chickenbones edition)
    ee2: v1.4.5.1




    Immibis's Modular Forcefields:
    http://forum.industrial-craft.net/index.php?page=Thread&postID=65261

    Balkon's Weapon Mod:
    www.minecraftforum.net/topic/211517-125-balkons-weaponmod-v86/

    Changelog highlights:

    Industrial craft: v1.95 -> v1.97:
    Added audio damping by blocks (thank god)
    Fixed jetpacks in SMP - finally! (should be good)
    Fixed nano/quantum suits getting immediately destroyed by sabers (no more killing nano suit wearers...)
    Fixed crop trampling behavior on SMP - if you still have this issue, please tell us (how to make a happy helljack)
    Fixed quantum boots not absorbing fall damage (no more leg breaking sounds when landing)
    Fixed sounds not respecting the Minecraft volume (thank god)
    Teleporters can teleport item drops and minecarts (I'm sure someone can think of a cool use for this)
    Recipes for the following items rebalanced: Teleporter, MFE, MV Transformer, HV Transformer, OV Scanner (don't know what the new recipes are)
    Added partial compatibility with Timber and Treecapitator (sounds good if we can get treecapitator working again)

    ic2-nuclearcontrol: v1.1.6 -> v1.1.10b:
    Added information panels and accompanying items (similar to computercraft's monitors, except they display information on your reactor's status.)
    New sounds can be added to the alarms (will need to be added both client and server side though, but this could mean there are more sounds by default)

    iron chests: v3.3.1.21 -> v3.8.0.40:
    Chest hitbox now matches the size of the chest, so you can access the block below, behind etc., the chest.
    New chest upgrader that will upgrade vanilla chests to iron or copper.

    railcraft: v5.2.4 -> v5.3.3:
    NEW: Added Water Tank, a 3x3x3 structure that generates water over time (amount based on biome and other factors). Place a Liquid Loader next to it to fill carts (no Buildcraft Pipes required, but pipes will work just as well).
    NEW: Added Sheep Detector, filters sheep by shearability and wool color. (easily the most important update to tekkit)
    CHANGE: Multi-Block structures now only test for a valid structure when a change to a nearby block is detected. (you can build structures out of coke oven bricks without much worry now)
    FIX: Anchor Aura now works with World Anchors in SMP. (previously only worked with the anchor carts)
    CHANGE: Bore block type mining checks are now disabled by default, can be enabled via config. Does not affect current installs, only new ones. (can't say it seemed to care that it was mining though nikolite and other ores when I tried previously)

    Tubestuff: v48.2.1 -> v49.1.1:
    Added incinerator (a safe alternative to a lava pit; pipe stuff to it) and duplicator (duplicator should be disabled by default, it acts like a chest with an infinite of a certain item in it).
    Added retrievulators (not sure how these work, but can only be used with redpower's retrievers)
    Can shift right click to place blocks on the blocks added by the mod, instead of opening their gui
    Various minor improvements in the way the automatic crafting table 2 works
    Black hole chests supposedly less buggy in SMP now (probably still disabled by default)

    wrcbe: v1.2.1 -> v1.2.2.3:
    cpu optimisations (not much really)

    EE2: v1.4.5.1 -> v1.4.6.5:
    Bugfix: Mercurial Eye can now properly use the various wooden planks (excellent)
    Change: Nerfed the size of Pillar Mode on the Mercurial Eye (Was: HUGE, Now: 3/6/9/12 depending on charge level) (HUGE is definitely correct)
    Change: Nerfed the EMC value of BuildCraft Oil Buckets (Was: 17152, Now: 2816) (using oil fabricators to generate emc is pointless now, not that anyone did this, but just saying)
    Added: EE2-NEI tooltip helper - If you have NEI installed you can mouse over items to see their EMC values (very nice)
    Change: Nerfed the EMC value of IC2 Uranium (Was: 49152, Now: 4096) (was fun while it lasted :P)
     
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  2. Rioter Mad man box wearing lunatic for President

    Tekkit 3.1 has been released.

    http://www.technicpack.net/tekkit/

    GM Minecraft #3 Tekkit Server is now on Tekkit 3.1.2


    Changelog

     
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