Pen and Paper, Let's try again

Discussion in 'Pen & Paper RPGs' started by Hooch, 3 Jul 2014.

  1. Hooch Luckiest man alive.

    It's been some time since the last try to get a pen and paper rpg going but i, and i think a number of others aswell, would like this to happen so let's try again.
    Also with the use of i think it will be easier to set this up.

    I think the first thing that needs to be arranged is a new Game Master.
    I'm pretty sure Harvey wanted to do this but seeing the last attempts didn't go so well maybe it's time to pass the stick and see if someone else would like to take that position.

    The second thing that needs to be sorted is what sort of pen and paper, initially we had the fallout and warhammer 40k games but maybe there are other stories out there which could be just as fun.

    Other things that need to be done are the players and to set a date.
  2. Vallun I don't take drugs I just take naps.

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  3. Hooch Luckiest man alive.

    i guess that badge for "poopiehead" isnt there just for show.
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  4. HellJack A message was delivered, and received.

    Give me a day or so to think about this.

    I may have an idea.
  5. Gaw discord is my friend now

    I'm probably down for this. Would depend on the theme and the Game Master though.
  6. HellJack A message was delivered, and received.

    You guys ever hear about Deadlands: Hell on Earth?
  7. yeah, I live there
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  8. Sir Rahka ᕕ( ᐛ )ᕗ

    Totally down for this. Am also in posession of Rogue Trader material and Only War material for both GM's and Players that I could give out if people are interested in either. Both of those being 40K settings with the first having heavy emphasis on exploration, commerce and flying around and about in space while the other is more about point-and-shooty-orcs and other Xeno filth as the Imperial Guard. But I am totally open for any other setting from DnD to Cthulhu RPG and what not.
  9. Hooch Luckiest man alive.

    never heard of it but a post apocalyptic, horror western sounds fun
  10. Mysteryem The Dividing Line

  11. Subv You ain't even lord of your yard

    Fuck yes i'm down.
  12. HellJack A message was delivered, and received.

  13. Subv You ain't even lord of your yard

  14. Hooch Luckiest man alive.

    Last edited: 3 Jul 2014
  15. Subv You ain't even lord of your yard

  16. HellJack A message was delivered, and received.

    You pull 12 cards from a standard 54 Deck.

    Any 2s and Jokers you pull, you have to keep.

    You determine a stat from the card. For example, a 2 is a d4, and a 9 is a d8.

    You determine the number of dice from the suit. So, a 2 of Clubs would be a 1d4 and a 9 of Hearts would be a 3d8.

    You discard 2 of the 12 cards you pulled, and you now have your 10 totals for your 10 Stats.

    Get it now?
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  17. The MC Official GM PropHunt Manager

    To add an example on to this for sub:

    If for your Vigor trait, you pull a Jack of Spades, this gives you a Vigor trait of d8 (since Jack) with coordination 4 (since Spades), so if you did something in the rpg that required Vigor, to check if you succeed or fail, you would roll 4d8 (four eight-sided dice)
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  18. HellJack A message was delivered, and received.

    Good example, with one addendum.

    You get to choose where your stats go.

    So, if you pull:

    Jack of Spades (4d8)
    4 of Hearts (3d6)
    Ace of Diamonds (2d12)

    Later, when you actually started making your character you could choose where the 2d12 went. You want a fast character, put that in Quickness. You want a smarter character, put it in Knowledge.

    You draw the cards, figure out the stats, and put them where you want to make your Character.
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  19. Subv You ain't even lord of your yard

    Alright, I get it, thanks you two.
  20. I'd be up for it

    Cheers for setting it up again.

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