[TF2 Blog] Team Fortress 2 Update Released

Discussion in 'Team Fortress 2' started by TF2 News, 9 Oct 2020.

  1. TF2 News Probably several years late

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Updated koth_viaduct_event
      • Fixed Engineers building teleporters in the spawn rooms
    • Updated pl_precipice_event_final
      • Fixed missing models
    • Updated pl_bloodwater
      • Removed an unintended clip brush passing through a BLU spawn wall
      • Added occluders
    • Updated pl_hasslecastle
      • Fixed BLU players spawning in the wrong spawn room
      • Fixed Engineers building teleporters the first BLU spawn room
      • General improvements
    • Updated pl_rumble_event
      • Fixed Merasmus uttering round start voice lines randomly during mid round
      • Fixed some misaligned textures
      • Fixed a tree from hovering in underworld
      • Fixed few models fading too late or too soon
      • Fixed clock sometimes triggering underworld entrances during bumper kart race
      • Fixed Merasmus from spawning if the race was already over
      • Fixed push trigger in underworld being too low
      • Improved clipping around the map

    Continue reading...
     

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