[TF2 Blog] Team Fortress 2 Update Released

Discussion in 'Team Fortress 2' started by TF2 News, 5 Nov 2020.

  1. TF2 News Probably several years late

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Mannpower update
      • Dominant players are now marked for death only when carrying a powerup
      • Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
      • Items or actions that add to the shield charge meter now add less when carrying a powerup
      • Carried buildings now deploy faster than default, but not instant
      • Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
      • Strength powerup no longer multiplies critical damage
      • Medic
        • Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
        • Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up

    Continue reading...
     

Users Viewing Thread (Users: 0, Guests: 0)