New Map: ph_cchotel (beta 1)

Discussion in 'PropHunt' started by Beetle, 19 Aug 2010.

  1. Cactus The key is to never give up

    Havent played, but it looks really good... might play test soon..
     
  2. Cactus The key is to never give up

    everytime i download it says it is 54mb file... when i look in C:\Program Files\Steam\steamapps\antisuicide\team fortress 2\tf\maps it is only 22mb and says file broken.
     
  3. Why is it a 54MB file at any point? I downloaded it and it was ~22MB no matter where i put it, never getting an error message. Can someone else confirm this?
     
  4. Cactus The key is to never give up

    D;
     
  5. I get a 22mb file, not broken.

    The map looks a lot better now, both in terms of size and prop placement. Although now that the map's a lot smaller, 5 minutes is probably a bit too long, although we'd probably need a playtest to find out.
     
  6. Cactus The key is to never give up

    hmmm i need to playtest, then hopefully i wont get a broken one.
     
  7. Cactus The key is to never give up

    oh and soz for the double post but... now its 9MB.
     
  8. Geit Coding wizard!

    Uploaded to server and placed in rotation.
     
  9. Just played this on the server, only 6v6, but seemed to go okay.

    Only problem that came up was that there isn't any ammo on the map.
     
  10. Better not waste what little ammo you have then! :p


    But seriously, I'll add ammo packs around the current health packs if there's another version. I say that because I don't know if its worth making an entire new version just to add ammo packs.
     
  11. D::: no more blocking , and good that u added ammo cause we always run out of it
     

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